Our packages are designed for the Unity game engine and therefore most of our solutions will be cross-platform.
Although some of the features in the lite version of Scout could be applied to multiplayer games, it’s highly recommended that you seek consultation for a far more advanced system.
Scout lite runs on the principal that we want to make it difficult for players to soil their own experience as is the case with cheating in single player games. In multiplayer games, cheating soils the experience of legitimate players and therefore requires a far more advanced anti-cheat implementation.
Refunds are offered at the sole discretion of Scout team and are only offered in very particular circumstances.